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Why does Xcode 14 deprecate bitcode?
This year’s WWDC brought a lot of news to Apple developers, but one announcement in particular from the Xcode 14 beta release notes took my attention: Starting with Xcode 14, bitcode is no longer required for watchOS and tvOS applications, and the App Store no longer accepts bitcode submissions from Xcode 14. Xcode no longer builds ... Read More
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Adding async variant of reduce to Swift collections
Yesterday finally I find some time to work on my own HTTP client written in Swift (LightSessionKit) using Swift brand new support for asynchronous functions with async / await and I immediately stumbled across a problem: It’s not possible to use reduce API within a collection that conforms to the Sequence protocol. (although it’s possible to use... Read More
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Debugging in ARKit & SceneKit
If you’ve been working on any AR application (or 3D by extension) for some time, I can swear you faced a situation where things are not working as expected but you don’t know exactly why. Typically, software developers rely on console messages and / or breakpoints to deal with this situations and for most of these scenarios, these will do the tr... Read More
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Hello world! 👋
Today is the day, I’m proud to launch this developer blog dedicated to anyone who is into AR, especially on iOS devices. I have been toying around with this idea for some time now. “Should I”, “could I”, “would I” type of thoughts and reluctance. It’s tough to keep a blog, to continue writing and sharing thoughts and ideas, but I decided to giv... Read More